I rarely needed to open the menu to plum my Sorcerer simply by using the odd first turn by another character to toss a plum in battle. It’s a good idea to stock up (x99) on Inspiritng Plum (M). There are some encounters in Forest of Purgation where all three mobs require 5 hits to break. It is *NOT* more efficient to sacrifice a turn 1 move 1 kill for a break, but most encounters can achieve a break with a single cast of the respective Fire, Wind, or Lightning sorcerer move. The second priority is achieving a break for that delicious 10% XP bonus. Around 900 E-atk is sufficient to kill everything with a single Sorcerer skill of appropriate type, so feel free to trade some E-atk for Speed. For Forest of Purgation, 700 Speed seems to be the sweet spot where that character nearly always moves first. Perhaps someone with better knowledge of how the game works under the hood can correct me, but Speed appears to weight a character’s chances of moving earlier rather than explicitly designate turn order. Given the enemies in Forest of Purgation generally align weaknesses in an encounter coupled with the raw damage sorcerer spells put out, a sorcerer’s Speed is more important than E-atk. To do this, you’re going to want a fast sorcerer. This is the fastest you can possibly dispatch an encounter, and is what we are aiming for. The top priority is achieving a turn 1, move 1 kill. I did not find a significantly higher Cait rate in my tests of Maw of the Ice Dragon, nor even if there were would the increased Cait rate outweigh the overall higher XP per battle from Forest of Purgation unless the rate was exorbitantly high, eg 1 in 10. I like running around (always hold B to sprint, increasing encounter rate) in front of the pedestal at the end, which is conveniently close to a save point which you should use regularly. This may change if you’re on the lower end of endgame leveling and can’t easily defeat the monsters here. Forest of Purgation offers the highest XP/time overall, beating out Everhold Tunnels and Maw of the Ice Dragon each time over multiple 1-hour trials. My own findings agree with those of u/NeilGoldmen as posted here. This nets you well over 250k XP per hour consistently using this method, which is worth 2-5 levels from level 70 onward. Run through the Forest of Purgation nuking enemies ad nauseam. Get a Sorcerer with Boost Start, Elemental Edge, and ~700 speed/900e-atk with everyone else carrying the +XP skill/accessory/+encounter items. It’s still a long grind, so I hope… your focus is unparalleled. After quite a bit of experimentation and research, I can propose an optimized method for endgame leveling. So you’ve reached the end of each character’s journey, and maybe the final dungeon curbstomped your beloved travelers or maybe, like me, you just want everyone to reach the pinnacle of power at L99 before you say farewell.
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